Dota 2 Update – June 4th, 2013

Brace yourself for an epic Dota 2 change list. Many many changes for a more balanced game. Definitely needed.

June 4, 2013 – Valve

BALANCE
– Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
– Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
– Ancient Apparition: Ice Blast base AoE increased from 225 to 275
– Ancient Apparition: Added Aghanim’s Scepter (Ice Blast duration increased from 8/9/10 to 17)
– Batrider: Vision decreased from 1800/800 to 1400/800
– Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
– Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
– Bloodseeker: Strygwyr’s Thirst now gives you bonus 3/4/5/6 armor when active
– Bloodseeker: Bloodrage dispels the target before applying its buff
– Bloodseeker: Rupture damage is now HP loss
– Bounty Hunter: Track manacost from 70/60/50 to 50
– Brewmaster: Aghanim’s Primal Split units now gain your current level of Drunken Brawler
– Brewmaster: Fire Spirit no longer upgrades damage with Aghanim’s Scepter
– Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
– Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
– Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
– Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
– Clockwerk: Power Cogs no longer knock back magic immune units
– Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
– Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
– Crystal Maiden: Aghanim’s Freezing Field’s attack speed reduction aura increased from -20 to -50
– Dark Seer: Vacuum cooldown increased from 22 to 24
– Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
– Dazzle: Shallow Grave can now be cast on magic immune allies
– Death Prophet: Movement speed decreased from 285 to 280
– Death Prophet: Silence AoE increased from 200/275/350/350 to 350
– Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
– Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
– Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
– Disruptor: Thunder Strike AoE increased from 200 to 240
– Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
– Doom: Aghanim’s Scepter upgrade duration reworked (duration doesn’t count down while near Doom)
– Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
– Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
– Earthshaker: Turn rate improved from 0.4 to 0.6
– Earthshaker: Fissure range increased from 1200 to 1300
– Earthshaker: Echo Slam now considers illusions as heroes
– Elder Titan: Ancestral Spirit vision type from Flying to Ground
– Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
– Enchantress: Aghanim’s Scepter bonus attack range increased from 165 to 190
– Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
– Gyrocopter: Flak Cannon cooldown increased from 20 to 30
– Huskar: Base Strength increased by 3
– Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
– Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
– Huskar: Berserker’s Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
– Huskar: Removed from Captain’s Mode
– Invoker: Alacrity manacost decreased from 100 to 75
– Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
– Invoker: Ghost Walk cooldown decreased from 60 to 35
– Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
– Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
– Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
– Juggernaut: Omnislash no longer jumps on Tombestone Zombies
– Keeper of the Light: Base Strength decreased by 2
– Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
– Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
– Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
– Lich: Chainfrost bounce count increased from 7 to 10
– Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
– Lina: Attack range increased from 625 to 635
– Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
– Lion: Aghanim’s Finger of Death CD decreased from 160/100/40 to 100/60/20
– Lone Druid: Spirit Bear now has its HP drained by Armlet when active
– Lone Druid: Spirit Bear bounty increased from 100 to 300
– Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
– Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
– Medusa: Stone Gaze Reworked

Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

View Angle Spread: 85
Gaze Duration: 6 seconds.
Stone Duration: 3 seconds
Bonus Physical Damage: 30/40/50%
AOE: 1000
CD: 90
Manacost: 200

Note: Kills illusions instead of petrifying them

– Medusa: Removed from Captain’s Mode
– Meepo: Innate magic resistance increased from 25% to 35%
– Mirana: Elune’s Arrow now deals up to 100 extra damage based on distance the arrow traveled
– Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
– Mirana: Starfall will choose a new target for the second star if the first died before impact
– Morphling: Base attack time improved from 1.7 to 1.6
– Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
– Necrolyte: If a unit dies under Reaper’s Scythe, it will be credited to Necrolyte
– Necrolyte: Aghanim’s Reaper’s Scythe causes buyback to be disabled on heroes it kills for that death
– Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
– Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
– Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
– Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
– Omniknight: Added Aghanim’s Scepter (Global and affects buildings)
– Outworld Devourer: Movement speed increased from 310 to 315
– Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
– Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
– Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
– Pugna: Nether Blast structure damage increased from 33% to 50%
– Pugna: Decrepify can now target Tombstone
– Razor: Eye of the Storm duration increased from 20/25/30 to 30
– Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim’s to 0.55/0.45/0.35)
– Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
– Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
– Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
– Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
– Shadow Demon: Base Intelligence decreased by 3
– Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
– Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
– Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
– Shadow Shaman: Aghanim’s Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
– Silencer: Global Silence now affects sleeping units
– Silencer: Added Aghanim’s Scepter for Silencer (Adds CotS to all units and increases duration by one)
– Skeleton King: Reincarnation slow now affects attack speed as well
– Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
– Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
– Slardar: Bash damage type from magical to physical
– Slardar: Sprint cooldown decreased from 40 to 28
– Sniper: Shrapnel AoE increased from 360 to 400
– Spirit Breaker: Charge of Darkness will now also Greater Bash its target
– Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
– Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
– Timbersaw: Base Strength increased by 3
– Timbersaw: Int growth increased from 1.8 to 2.4
– Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
– Timbersaw: Chakram move speed increased from 800 to 900
– Tiny: Toss cooldown decreased from 10 to 9
– Tiny: You can now Toss units to Runes
– Treant Protector: Leech Seed slow increased from 24% to 28%
– Treant Protector: Leech Seed’s healing effect no longer ends when the target dies
– Troll Warlord: Battle Trance cooldown increased from 20 to 30
– Troll Warlord: Battle Trance duration decreased from 10 to 7
– Tuskar: Snowball cooldown decreased from 24 to 21
– Undying: Soul Rip cast range increased from 650 to 750
– Ursa: Fury Swipes duration increased from 6 to 15
– Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
– Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
– Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
– Viper: Corrosive Skin affects any damage source not just regular attacks
– Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
– Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
– Witch Doctor: Maledict cast range increased from 400 to 525

– Drums of Endurance: Recipe cost increased from 750 to 800
– Armlet of Mordiggian: HP regen decreased from 8 to 7
– Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
– Black King Bar: Magic Immunity now has a 6th level of decrease
– Blade Mail: Armor increased from 5 to 6
– Blade Mail: Damage Return cooldown decreased from 22 to 17
– Blink Dagger: Cooldown decreased from 14 to 12
– Bloodstone: Initial charges increased from 6 to 8
– Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
– Bottle: While empty, causes couriers to move 30% slower
– Courier: Courier no longer block neutral creeps from spawning
– Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
– Dagon: Recipe cost decreased from 1300 to 1250
– Dust of Appearance: Now stacks in inventory
– Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
– Ethereal Blade: Self or ally cast duration increased to 4 seconds
– Eul’s Scepter of Divinity: Movement speed bonus increased from 30 to 35
– Force Staff: Recipe cost decreased from 1000 to 900
– Gem of True Sight: Gem can no longer be destroyed
– Gem of True Sight: Gold cost increased from 700 to 850
– Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm’s active)
– Linken’s Sphere: Cooldown decreased from 20 to 17
– Medallion of Courage: Cast range increased from 800 to 1000
– Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
– Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm’s active )
– Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
– Null Talisman: Recipe cost decreased from 145 to 135
– Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
– Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
– Quelling Blade: Cast range increased from 100 to 350
– Radiance: Burn damage increased from 45 to 50
– Sange and Yasha: Minor changes to stats
– Sentry Ward: AoE decreased from 950 to 800
– Shadow Amulet: Fade time decreased from 2.6 to 2.4
– Shadow Blade: Damage decreased from 30 to 22
– Shiva’s Guard: Aura AoE decreased from 1000 to the standard 900
– Shiva’s Guard: Attack Speed reduction increased from -30 to -40
– Stygian Desolator: Corruption armor reduction increased from 6 to 7
– Veil of Discord: Discord AoE increased from 550 to 600

– Captain’s Mode bans changed from 2/3 to 2/2/1
– Captain’s Mode picks changed from 3/2 to 2/2/1
– Adjusted ban/pick/reserve times Captain’s Mode

– Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
– 4 hero XP bonus changed from 15+6*Level to 20+5*level
– 5 hero XP bonus changed from 10+5*Level to 15+4*level
– Level 11 XP requirements reduced from 6500 to 6000
– Level 12 XP requirements increased from 7700 to 8200
– Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

– Buy back cooldown increased from 5 to 6 minutes
– Level 1 and Level 2 towers armor increased from 18 to 20
– Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
– Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

– Backdoor protection now also reduces incoming damage by 25%
– Siege units HP increased from 500 to 550

– Repicking a randomed hero now re-adds the hero to the pool
– Swapping a hero that you randomed now costs you 100 gold

BUGS
– Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
– Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

AUDIO
– Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, Pyrion Flax Mega-kills, and Pirate Captain Mega-kills announcers whenever your team scores 5 or more kills without any heroes on your team dying.

VISUAL
– Mirana: Reduced arrow size by 10%
– Mirana: Reduced arrow saturation
– Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do

Previous Dota 2 Patches

Dota 2 Update – July 18th, 2013
Dota 2 Update – July 10th, 2013
Dota 2 Update – June 14th, 2013
Dota 2 Update – June 5th, 2013
Dota 2 Update – June 4th, 2013
Dota 2 Update – May 29th, 2013
Dota 2 Update – May 24th, 2013
Dota 2 Update – May 13th, 2013
Dota 2 Update – May 3rd, 2013
Dota 2 Update – May 2nd, 2013
Dota 2 Update – May 1st, 2013
Dota 2 Update – April 25th, 2013
Dota 2 Updates – April 19th, 2013