Bringing Arc Warden, map changes, hero buffs and debuffs, new items and gazillion of other game changing updates.
Check out all the facts right here.
Added Arcane Rune
- Creep bounty increases by 1 gold per normal upgrade cycle [?]
- Siege damage against heroes increased from 75% to 85% [?]
- Hero base HP increased from 150 to 180
- Creeps now arrive slightly closer to the top dire tower and bottom Radiant tower
- Random Draft hero pool increased from 24 to 50
- Added Random Draft to Ranked Matchmaking
- Random Draft now uses the same picking mechanics as Ranked All Pick
- Centaur Courser now has a stacking magic resistance aura (20% for units, 5% for heroes)[?]
- Hellbear now has a stacking magic resistance aura (20% for units, 5% for heroes)[?]
- Dragonhide Aura’s stackable armor increased from 2 to 3
- Ancient Dragons armor reduced by 1
- Ancient neutrals now behave like normal neutrals and split experience with all heroes in the AoE
- Added a new ability to Ancient Black Dragon, Fireball
- Ancient Thunderhide’s Frenzy is now unit targetable
- Hill Troll Priest’s Mana Aura increased from 2 to 3
- Satyr Banisher’s Purge cooldown reduced from 5 to 3 seconds
- Satyr Tormenter’s Unholy Aura HP regen increased from 4 to 6
- Satyr Tormenter’s Shockwave distance increased from 800 to 1200
- Satyr Tormenter’s Shockwave speed reduced from 1050 to 900
- Satyr Tormenter’s Shockwave damage increased 125 to 160
- Dark Troll Summoner’s and Hill Troll’s attack range reduced from 500 to 400
- Dark Troll Summoner’s attack damage increased by 6
- Roshan’s base armor increased by 1
- Roshan’s Base Attack Time increased from 1.0 to 2.0
- Roshan now has +100 Attack Speed [?]
- Added a Patrol command
- You are now able to bring up the targeting cursor when silenced, and instead get the error upon targeting rather than clicking the button
- Single Target with AoE effects now have a new targeting UI [?]
- Ranked All Pick initial pre-picking time reduced from 15 to 5
- Towers no longer have a very minor experience bounty (previously was 25 XP that split evenly in an area)
- Simplified some minor damage and armor types
Terrain
- Added a new neutral hard camp for each team, near their respective Secret Shops
- Added a small ramp from the Radiant Secret Shop to the ward spot right above it
- Moved the Radiant hard camp closer to the Dire offlane
- Swapped Medium and Hard camp in Radiant Jungle
- Added a new pathway from Radiant mid to Radiant jungle
- Added a ramp connecting the Radiant jungle to the area near Roshan
- Created a walkable pathway to the Radiant rune ward
- Created a new juke spot behind the Dire Secret Shop
- Expanded Terrain around the top Tier 2 Radiant tower
- Moved the bottom rune up a little bit
- Radiant middle tier 1 tower has been moved back
- Adjusted Radiant small camp spawn box
- Added a new ward spot near the Radiant ancients (does not reveal top rune)
- Created a new pathway leading to the wardspot below the Radiant Secret Shop
- Moved the Radiant ramp leading to the top rune further away from the rune (slightly closer to mid lane)
- Moved the Dire ramp leading to the top rune closer up
- Adjusted the terrain and the ramp going down from the Radiant Ancients slightly
- Improved jukability in the terrain around the Dire side shop
- Added a path through the trees at Radiant offlane sideshop moving south and added juke paths
- Added a new ward spot to the right of the top tier 1 Radiant tower
- Added a couple of trees to right of the ramp leading down from the Radiant ancients (covering some vision to the left of it)
- Dire is now able to enter the jungle through the middle Radiant ramp and walk to the side without being in range to dispel their smoke
- Added a new pathway above the top Dire side shop
- Created a new pathway in the middle of the long column of trees at the bottom Radiant Tier 2 area
- Added a walkable path to the ward spot near bottom rune
- Reduced the size of the pull camp box on the Dire safelane hard camp
- Added a pathable walkway from the cliff above the top rune to the Dire area to the right of it
- Added a new pathway to the south of the bottom side shop
- Added a couple of trees in the Dire base between the mid and top towers along the ledge
- Adjusted juke paths near the Radiant ward spot near the hard camp
- Added a new juke spot to the south of the bottom Radiant hard camp
- Added a hiding spot in the Dire middle lane near the edge of the Secret Shop
- Added some trees below the top Radiant T2 tower
- Adjusted trees to the left of the Dire offlane (affecting visibility of heroes coming from the left)
- Added a pathway above the Radiant Ancient (leading up to the new ward spot)
- Adjusted Dire secret shop location slightly
- Adjusted the terrain pathing a little bit around the loop where the Radiant bottom left ward spot is
- Adjusted tree layout of the high ground to the right of the Radiant middle camp
- Moved Radiant ramp to the bottom rune back a little bit
- Added hiding spots in the clump of trees above the formerly Radiant hard camp (now the Radiant medium camp)
- Nudged the Radiant small camp down very slightly
- Moved the Radiant mid medium camp down slightly and adjusted nearby trees
- Added a new hiding spot on the Dire bottom lane, in the area higher ground to the right of the Dire Ancients
- Adjusted the position of the Radiant middle ramp slightly
- Added a new juke spot to the terrain to the right of the Radiant small camp
- Adjusted tree pathway and added a couple of hiding spots above the top Dire T2 tower
HEROES
Alchemist
- Greevil’s Greed Bounty Rune multiplier rescaled from 5x to 3/4/5/6x
- Fixed Greevil’s Greed granting full gold during Buyback gold penalty phase
Bane
- Movement speed reduced from 315 to 310
Batrider
- Base HP regeneration increased from 0.25 to 2.0
- Flamebreak mana cost reduced from 140 to 110/120/130/140
Beastmaster
- Wild Axes no longer has unit targeting
- Call of the Wild cooldown rescaled from 40 to 42/38/34/30
Bloodseeker
- Blood Rite cooldown rescaled from 29/26/23/20 to 30/25/20/15
Bounty Hunter
- Jinada movement and attack speed reduction increased from 25% to 25/27/29/31%
Brewmaster
- Drunken Haze cooldown reduced from 8 to 8/7/6/5
- Primal Split’s Dispel Magic damage to summons increased from 200 to 500
- Primal Split’s Dispel Magic cooldown reduced from 6 to 4
- Primal Split’s Wind Walk cooldown reduced from 7 to 5
Bristleback
- Added Scepter to Bristleback
- Nasal Goo mana cost reduced from 30 to 25
- Quill Spray max damage increased from 400 to 450
Broodmother
- Spawn Spiderlings damage reduced from 75/150/225/300 to 70/140/210/280
Centaur Warrunner
- Return damage increased from 30/42/54/66 to 30/45/60/75%
Chaos Knight
- Reality Rift bonus damage increased from 60/80/100/120 to 60/100/140/180
Chen
- Base strength increased from 20 to 23
- Penitence mana cost reduced from 100 to 70
- Penitence duration increased from 5/6/7/8 to 8
Clinkz
- Agility growth increased from 3 to 3.3
Clockwerk
- Strength growth increased from 2.7 to 2.9
- Power Cogs now spawn in a circle rather than a rectangle
Crystal Maiden
- Crystal Nova cooldown reduced from 13 to 12
- Arcane Aura level 4 mana regen increased from 2.5/5 (allies/self) to 3/6
Dark Seer
- Base intelligence reduced from 27 to 25
- Ion Shell is now purgeable
Dazzle
- Poison Touch mana cost reduced from 100 to 70
- Shallow Grave cast point increased from 0.3 to 0.35
- Shallow Grave mana cost increased from 140/130/120/110 to 150
- Weave no longer provides 800 flying vision. Now provides ground vision for the AoE of the ability for 3 seconds
Death Prophet
- Temporarily removed from Captain’s Mode [?]
- Replaced Witchcraft with a new ability, Spirit Siphon
- Base movement speed increased from 280 to 310
- Crypt Swarm cooldown reduced from 8 to 8/7/6/5
- Silence cooldown reduced from 15 to 15/14/13/12
- Exorcism spirit count increased from 8/14/21 to 8/16/24
- Exorcism spawn rate decreased from 1 ghost per 0.1 seconds to 0.3 seconds
Doom
- Temporarily removed from Captain’s Mode [?]
- Replaced Level Death with a new ability, Infernal Blade
- Base Attack Time increased from 1.7 to 2.0
- Scorched Earth damage/heal reduced from 12/23/34/45 to 10/20/30/40
- Scorched Earth movement speed from 16% to 14%
- Doom cooldown increased from 100 to 125
Dragon Knight
- Dragon Blood HP regen increased from 2/3/4/5 to 3/6/9/12
- Elder Dragon Form Frost AoE increased from 250 to 300 [?]
Drow Ranger
- Added Scepter to Drow Ranger
Earth Spirit
- Enabled Earth Spirit in Captain’s Mode
- Intelligence growth reduced from 2.4 to 2.1
- Boulder Smash stun AoE reduced from 200 to 160
- Geomagnetic Grip can now only pull allied heroes when using Scepter
Elder Titan
- Earth Splitter damage rescaled from 35% to 30/40/50%
- Earth Splitter mana cost rescaled from 175 to 125/175/225
- Earth Splitter’s physical damage component is no longer reduced by Damage Block
Ember Spirit
- Fire Remnants no longer give vision
Enchantress
- Enchant cooldown reduced from 30/25/20/15 to 30/24/18/12
Enigma
- Eidolon movement speed increased from 250/250/260/260 to 260/280/300/320
- Malefice damage increased from 25/40/55/70 to 30/50/70/90
- Black Hole cooldown reduced from 200/190/180 to 200/180/160
Faceless Void
- Temporarily removed from Captain’s Mode [?]
- Replaced Backtrack with a new ability, Time Dilation
- Timewalk no longer slows units
- Timewalk now undoes any damage taken in the last 2 seconds
- Timewalk cooldown rescaled from 19/17/15/13 to 24/18/12/6
- Timewalk mana cost reduced from 90 to 40
- Timewalk range reduced from 700/900/1100/1300 to 550
- Timewalk cast point reduced from 0.35 to 0.2
Gyrocopter
- Call Down’s first missile damage reduced from 250/300/350 to 220/285/350
Huskar
- Berserker’s Blood bonuses are provided linearly from full until 10% HP (rather than stepwise at 7% increments)
- Berserker’s Blood maximum magic resistance reduced from 42/56/70/84% to 20/30/40/50%
Invoker
- Invoker now starts with Invoke Level 1 at the beginning of the game
- Invoke now has the standard 6/11/16 leveling
- Level 25 invoker (since he is now missing an ability level) has an attribute bonus ability that grants 6 all stats
Jakiro
- Base damage increased by 7
Keeper of the Light
- Chakra Magic cooldown reduction increased from 2/3/4/5 to 3/4/5/6
- Chakra Magic buff duration increased from 12 to 15 seconds
- Chakra Magic now restores and increases mana capacity by 75/150/225/300
Kunkka
- Added Scepter to Kunkka
- Torrent now gives your team vision over target area immediately upon cast, rather than just when triggering
- Tidebringer is now an autocast ability, will only trigger if turned on or cast directly on the target
- Tidebringer damage bonus increased from 20/35/50/65 to 25/40/55/70
- Tidebringer AoE from rescaled 500/500/500/600 to 450/500/550/600
- Ghost Ship mana cost reduced from 150/200/250 to 125/175/225
Legion Commander
- Moment of Courage cooldown reduced from 2.7/2.1/1.5/0.9 to 2.6/2.0/1.4/0.8
- Legion Commander’s Scepter now makes you and your target immune to all damage unless the source is between the Duel participants.
- Legion Commander’s Scepter duration is now 4.75/5.5/6.25
Lifestealer
- Rage attack speed bonus increased from 30/45/60/80 to 50/60/70/80
- Feast damage and lifesteal increased from 4/5/6/7% to 4.5/5.5/6.5/7.5%
- Infest cooldown reduced from 100 to 100/75/50
Lion
- Earth Spike mana cost reduced from 100/120/145/170 to 100/120/140/160
- Earth Spike duration increased from 1.02/1.52/2.02/2.52 to 1.1/1.6/2.1/2.6
- Mana Drain reduced cooldown from 20/15/10/5 to 16/12/8/4
Lone Druid
- Temporarily removed from Captain’s Mode [?]
- Replaced Synergy with a new ability for Lone Druid, Savage Roar
- Spirit Bear attack damage increased from 33 to 35/45/55/65
- Spirit Bear movement speed increased from 320/320/330/340 to 320/330/340/350
- Rabid duration increased from 10 to 18/22/26/30
- Rabid movement speed increased from 5/10/15/20% to 10/15/20/25%
- True Form Health Bonus increased from 250/400/600 to 300/600/900
Luna
- Turn rate increased from 0.4 to 0.6
- Eclipse Scepter beam interval reduced from 0.6 to 0.3
Lycan
- Lycan Wolves and Shapeshift no longer grant critical strike
- Lycan Wolves now gain Cripple at level 2, granting a 20% chance to cripple the target, causing it to take 8 damage per second and lose 40 Attack Speed for 4 seconds.
- Shapeshift now grants all units under your control a 40% chance for 1.4/1.6/1.8x critical strike
Magnus
- Added Scepter to Magnus
- Skewer distance increased from 750/900/1050/1200 to 900/1000/1100/1200
- Skewer slow reduced from 40% to 25/30/35/40%
- Skewer slow duration increased from 2.5 to 2.5/2.75/3/3.25 seconds
Medusa
- Mystic Snake no longer increases manasteal per jump
- Mystic Snake manasteal is now 11/14/17/20% of total mana
Meepo
- Double Damage no longer affects all Meepo units
Mirana
- Attack range increased from 600 to 630
- Starstorm radius increased from 625 to 650
- Sacred Arrow now instantly kills the first unit it hits if it is a non-ancient creep
Morphling
- Adaptive Strike base damage increased from 50/60/70/80 to 100
- Adaptive Strike mana cost reduced from 100 to 100/90/80/70
- Morph rate increased from 2/4/6/10 per second to 2/4/8/16
- Morph now shifts in intervals of 1 rather than 2 [?]
- Hybrid cooldown reduced from 140 to 120
Naga Siren
- Base Intelligence increased from 18 + 1.95 to 21 + 2.0
Nature’s Prophet
- Base intelligence increased by 4
- Treant damage increased from 28 to 32 [?]
Necrophos
- Base armor increased by 1
Night Stalker
- Void slow at night reduced from 4 to 2.5/3/3.5/4 seconds
Nyx Assassin
- Nyx Impale duration increased from 1.27/1.77/2.27/2.77 to 1.6/2.0/2.4/2.8
- Spiked Carapace cooldown reduced from 23/20/17/14 to 22/18/14/10
Ogre Magi
- Base health regen increased from 2.5 to 3.5
Oracle
- Enabled Oracle in Captain’s Mode
- Fate’s Edict cooldown rescaled from 12 to 16/13/10/7
- Fate’s Edict duration reduced from 3/4/5/6 to 3/3.5/4/4.5
- Fate’s Edict cast range rescaled from 700 to 500/600/700/800
- Fortune’s End mana cost reduced from 130 to 110
- Fortune’s End can now target allies [?]
- False Promise no longer continuously dispels after the initial cast [?]
- False Promise duration increased from 6/7/8 to 7/8/9
- False Promise cooldown rescaled from 80/60/40 to 90/60/30
- False Promise mana cost reduced from 200 to 100
Outworld Devourer
- Reworked how Astral Imprisonment works
- Astral Imprisonment cooldown rescaled from 18/16/14/12 to 20/17/14/11
- Astral Imprisonment cast range rescaled from 500 to 450/500/550/600
- Astral Imprisonment duration increased from 1/2/3/4 to 4
- Essence Aura AoE reduced from 1000 to the standard 900 aura radius
- Arcane Orb now steals 0/1/2/3 intelligence per hit for 40 seconds (heroes only)
- Outworld Devourer intelligence growth reduced from 3.3 to 2.7
Phantom Assassin
- Base Intelligence increased from 13 + 1 to 15 + 1.4
Phoenix
- Sun Ray turn rate increased from 20 to 25
- Supernova damage per second increased from 60/80/100 to 60/90/120
Puck
- Illusory Orb mana cost reduced from 150 to 80/100/120/140
- Illusory Orb cooldown increased from 11 to 14/13/12/11
- Waning Rift cooldown reduced from 16 to 16/15/14/13
- Waning Rift no longer only silences heroes
Pudge
- Reworked Scepter on Pudge
- Dismember damage from 75/125/175 to 60/90/120 +30/40/50% of strength
- Dismember now heals you for the damage it does
Pugna
- Decrepify no longer slows allies
Queen of Pain
- Scream of Pain damage reduced from 85/165/225/300 to 75/150/225/300
- Sonic Wave travel speed reduced from 1100 to 900
Riki
- Temporarily removed from Captain’s Mode [?]
- Reworked Permanent Invisibility to include Backstab
- Blink Strike back to basic ability without charges
- Added a new ultimate for Riki, Tricks of the Trade
- Strength growth reduced from 2.0 to 1.6
- Agility growth reduced from 2.9 to 2.2
- Base armor reduced by 1
- Smoke Screen no longer slows turn rates
Rubick
- Fade Bolt attack damage reduction increased from 14/20/26/32 to 20/25/30/35
Sand King
- Reworked Scepter on Sand King
- Base strength increased from 18 to 21
- Caustic Finale slow increased from 25% to 30%
Shadow Demon
- Disruption illusions duration from 5/6/7/8 to 6/8/10/12 seconds
Shadow Fiend
- Added Scepter to Shadow Fiend
- Base armor reduced by 1
- Shadow Raze mana cost increased from 75 to 90
Shadow Shaman
- Shackles total damage increased from 120/180/240/300 to 120/200/280/360
- Mass Serpent Wards require 2 hits to destroy [?]
Silencer
- Replaced Curse of the Silent with a new ability, Arcane Curse
- Glaives of Wisdom is no longer a Unique Attack Modifier
Skywrath Mage
- Concussive Shot mana cost reduced from 110 to 95
Slardar
- Amplify Damage now only reveals the target rather than the area around it
Storm Spirit
- Electric Vortex mana cost reduced from 100/110/120/130 to 85
Sven
- Base damage increased by 4
- God’s Strength Scepter aura bonus damage increased from 50/75/100% to 75/100/125%
Templar Assassin
- Refraction is now always visible
Terrorblade
- Enabled Terrorblade in Captain’s Mode
Tidehunter
- Added Scepter to Tidehunter
- Anchor Smash cast time reduced from 0.5 to 0.4
- Ravage stun duration rescaled from 2.02/2.32/2.77 to 2.0/2.4/2.8
Timbersaw
- Whirling Death debuff duration increased from 7 to 11
- Whirling Death mana cost decreased from 70/80/90/100 to 70
- Reactive Armor duration rescaled from 16 to 14/16/18/20
Tinker
- Laser cast time improved from 0.53 to 0.4
- Laser cast range increased from 550 to 650
Tiny
- Craggy Exterior now triggers on attacks landing, rather than on start
Treant Protector
- Leech Seed mana cost reduced from 100/110/120/130 to 80/95/110/125
- Overgrowth AoE increased from 675 to 800
- Scepter Overgrowth damage and vision AoE increased from 700 to 800
Troll Warlord
- Fervor reduced from 20/25/30/35 to 15/20/25/30
- Fervor max stacks increased from 4 to 6
- Ranged Whirling Axes cooldown reduced from 20/19/18/17 to 20/18/16/14
Tusk
- Movement speed reduced from 305 to 300
- Ice Shards damage reduced from 70/140/210/280 to 60/120/180/240
- Snowball can no longer pull units out of Blackhole or Chronosphere
- Snowball gather radius reduced from 400 to 350
Undying
- Tombstone Zombie damage reduced from 35 to 33
- Tombstone bounty increased from 75/100/125/150 to 125/150/175/200
- Tombstone no longer grants 44 XP
Ursa
- Scepter added to Ursa
- Enrage is no longer purgeable
Vengeful Spirit
- Added Scepter bonus to Vengeful Spirit
Venomancer
- Venomous Gale cooldown reduced from 22 to 21/20/19/18
Visage
- Stone Form AoE increased from 340 to 350
Warlock
- Base strength increased by 4
- Shadow Word duration increased from 11 to 12 seconds
Weaver
- Base damage increased by 3
- The Swarm Beetles’ Base Attack Time improved from 1.4/1.25/1.1/0.95 to 1.25/1.1/0.95/0.8
Windranger
- Shackleshot is now disjointable
- Shackleshot speed increased from 1515 to 1650
- Shackleshot angle reduced from 26 degrees to 23 degrees
- Powershot speed no longer decreases by a small amount as it goes through units
Winter Wyvern
- Temporarily removed from Captain’s Mode [?]
- Cold Embrace cooldown increased from 17/16/15/14 to 24/21/18/15
- Arctic Burn slow reduced from 25/30/35/40% to 19/26/33/40%
- Winter’s Curse primary and secondary units are now immune to all damage from their enemies
- Winter’s Curse secondary units now have 50 attack speed bonus
- Winter’s Curse AoE increased increased from 400 to 500
- Winter’s Curse cooldown increased from 110/100/90 to 120/110/100
- Winter’s Curse duration increased from 2.5/3/3.5 to 3.25/4/4.75
- Fixed Winter’s Curse lingering if the primary target died
Witch Doctor
- Maledict mana cost reduced from 120 to 105/110/115/120
- Maledict cast range increased from 525 to 575
Wraith King
- Vampiric Aura can now be toggled to make the lifesteal for heroes only
ITEMS
NEW ITEMS
Faerie Fire
- New consumable item, Faerie Fire
Dragon Lance
- New item formed from Ogre Club and Quarterstaff.
Aether Lens
- New item formed from Energy Booster, Ring of Health and Cloak.
Iron Talon
- New item formed from Quelling Blade, Ring of Protection and a Recipe.
ITEM CHANGES
Abyssal Blade
- Bash damage increased from 60 to 120
- Damage bonus decreased from 85 to 70 [?]
Animal Courier
- Courier purchase cooldown increased from 7 seconds to 2 minutes
- Animal Courier cost decreased from 120 to 100
Arcane Boots
- Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]
Assault Cuirass
- Attack speed aura bonus now affects buildings[?]
Blade Mail
- Cooldown reduced from 15 to 13
Boots of Speed
- Cost reduced from 450 to 400
- Movement speed reduced by 5 [?]
Bottle
- Cost reduced from 700 to 660
- Health regen per charge reduced from 110 to 90
- Mana regen per charge reduced from 70 to 60
- A charge now heals over 2.5 seconds instead of 3 seconds (total amount is still 90/60)
- Added Bottle to Side Shop, starts with only 1 charge.[?]
Butterfly
- Flutter movement speed increased from 25 to 35%
- Flutter duration reduced from 6 to 4 seconds
Clarity
- Mana regeneration increased from 170 over 45 seconds to 190 over 50 seconds [?]
Cloak
- Magic resistance reduced from 20% to 15%
Crimson Guard
- Crimson Guard chance from 75% to block 40/20 to 100% to block 32/16
- Cooldown reduced from 70 to 60
Daedalus
- Critical Strike from 25% chance for 2.4x to 30% chance for 2.2x [?]
Diffusal Blade
- Agility bonus increased from 20/35 to 25/35
- Intelligence bonus increased from 6/10 to 10/15
Drum of Endurance
- Endurance bonus movement speed increased from 10% to 13% [?]
Ethereal Blade
- Mana cost reduced from 150 to 100
Flying Courier
- Cost reduced from 220 to 200
Glimmer Cape
- Base magic resistance reduced from 20% to 15%
Heart of Tarrasque
- HP regeneration increased from 4% to 4.75%
Helm of the Dominator
- Dominate now sets the dominated creeps’ base movement speed to 350 [?]
Hood of Defiance
- Hood of Defiance now has an active ability.
Iron Branch
- Can now be used by targeting the ground, planting a happy little tree that lasts 20 seconds. 200 Cast Range.
Javelin
- Pierce improved from 20% to deal 40 damage to 25% to deal 85 bonus damage [?]
- Damage bonus reduced from 21 to 10 [?]
Linken’s Sphere
- Cooldown reduced from 16 to 13
- Damage bonus increased from 10 to 15
Mantle of Intelligence
- Removed from Side Shop
Monkey King Bar
- Mini bash proc damage increased from 100 to 160
- Damage bonus reduced from 88 to 66 [?]
Necronomicon
- Recipe cost reduced from 1250 to 1200
- Necronomicon Archer attack range increased from 350/450/550 to 450/500/550
Observer and Sentry Wards
- Observer and Sentry Wards now have an AoE indicator before placing[?]
Observer Ward
- Experience bounty increased from 50 to 100
Octarine Core
- Now affects the replenish time of charged abilities
Orb of Venom
- Orb of Venom is no longer a Unique Attack Modifier
Phase Boots
- Phase active no longer cancels when casting
- Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]
Power Treads
- Movement speed reduced by 5 and total cost reduced by 50 (see Boots of Speed changes) [?]
Quelling Blade
- Cost reduced from 225 to 200
Ring of Protection
- Cost reduced from 200 to 175
- Armor bonus reduced from 3 to 2
Rod of Atos
- Cripple cooldown increased from 10 to 12
- Cripple now grants units that attack the target 40% accuracy[?]
Sange
- Maim no longer pierces Spell Immunity
Sange and Yasha
- Greater Maim no longer pierces Spell Immunity
Satanic
- Duration increased from 4 to 4.5
Scythe of Vyse
- Hex cooldown reduced from 30 to 25
Silver Edge
- Silver Edge debuff is no longer dispellable
Skull Basher
- Strength bonus increased from 8 to 10
- Bash damage increased from 60 to 120
- Damage reduced from 25 to 10 [?]
Smoke of Deceit
- Cost reduced from 100 to 50
Tango
- Boosted Tangoes now last for double the duration instead of providing double the healing rate
- Using Tango on Iron Branch trees provides double healing duration
Tranquil Boots
- Tranquil Boots armor reduced from 4 to 3
- Movement speed reduced by 5 [?]
Vanguard
- Vanguard chance from 75% to block 40/20 to 100% to block 32/16
Veil of Discord
- Now requires 2x Robe of the Magi instead of a 900 recipe (Int bonus increased by 12)
Vitality Booster
- Added to Side Shop
Ultimate Orb
- Removed from Side Shop
Yasha
- Movement speed bonus reduced from 10% to 8% [?]