Dota 2 Update – June 4th, 2013
Brace yourself for an epic Dota 2 change list. Many many changes for a more balanced game. Definitely needed. June 4, 2013 – Valve BALANCE – Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4 – Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5 – Ancient Apparition: Ice Blast base AoE increased from […]
Dota 2 Update – May 29th, 2013
June 4, 2013 – Valve GAMEPLAY – Fixed illusions being able to upgrade to flying courier. UI – Added a spectator popup when Heroes acquire high end items. – Added a broadcaster menu (opened by clicking on the dota logo in the top right) that allows broadcasters to send generic stats, queries, and poll results […]
Dota 2 Update – May 24th, 2013
May 24, 2013 – Valve GAMEPLAY – Elder Titan: Fixed Natural Order not upgrading on Elder Titan. – Elder Titan: Fixed Ancestral Spirit waking up units that were hit by the Spirit Stomp. – Elder Titan: Fixed Ancestral Spirit having the wrong radius while returning after it expired. – Fixed Shadow Blade incorrectly revealing its […]
Dota 2 Update – May 13th, 2013
May 13, 2013 – Valve – East and West Qualifier predictions are now visibly locked when the timer expires. – The effect of Pennants and Compendiums are now cumulative when calculating spectator item drops. – Team members may now edit team data. – Fixed an issue where Dota TV connections could fail with several thousand […]
Dota 2 Update – May 1st, 2013
UI – Fixed an issue where matchmaking region selections were not being saved correctly. These selections have been reset and players will have to re-select their regions.
Dota 2 Update – April 25th, 2013
GAMEPLAY – Enabled Drow and Tusk in Captain’s Mode (Tournament Version) – Enabled Bristleback, Slark and Skywrath Mage in Captain’s Mode (Latest Version) – Brewmaster: Fixed primal splits not always starting with the correct unit selected. – Skywrath Mage: Fixed hitbox being too small. – Slark: Fixed Shadow Dance giving Slark flying vision. – Slark: […]