Dota 2 6.88 Update – Patch notes

This is meant to be a “balancing update” hmmmm ok sure. Here are the details:
HEROES

Abaddon
* Mist Coil cast point reduced from 0.452 to 0.35

Anti-Mage
* Mana Void ministun duration increased from 0.15 to 0.3

Arc Warden
* Flux cooldown reduced from 20 to 18
* Tempest Double duration increased from 12/13/14 to 12/14/16
* Tempest Double cooldown reduced from 50/40/30 to 40/35/30

Bane
* Brain Sap cooldown reduced from 14 to 14/13/12/11

Beastmaster
* Primal Roar damage reduced from 200/250/300 to 150/225/300

Bloodseeker
* Rupture damage increased from 20/40/60% to 26/42/60%
* Blood Rite cooldown reduced from 30/25/20/15 to 25/21/17/13

Bounty Hunter
* Track self gold reduced from 170/260/350 to 150/250/350

Brewmaster
* Brewmaster’s Earth attack range increased from 128 to 150
* Brewmaster’s Fire attack increased range from 128 to 150
* Brewmaster’s Fire armor increased from 0 to 0/3/6
* Primal Split duration increased from 15/17/19 to 16/18/20

Centaur
* Double Edge cooldown reduced from 6 to 5
* Centaur Strength gain increased from 3.8 to 4.0

Chaos Knight
* Phantasm cooldown reduced from 140 to 130

Clinkz
* Attack range increased from 630 to 640

Clockwerk
* Rocket Flare radius increased from 575 to 600
* Power Cogs cast point improved from 0.3 to 0.2
* Power Cogs radius increased from 200 to 215

Crystal Maiden
* Crystal Nova radius increased from 400 to 425
* Frost Bite cast range increased from 500 to 525

Death Prophet
* Spirit Siphon base health drain reduced from 25 to 16

Disruptor
* Static Storm silence no longer lingers for 0.5 seconds after the duration is over

Doom
* Doom cooldown increased from 140 to 145

Drow Ranger
* Turn rate improved from 0.6 to 0.7
* Frost Arrows slow increased from 15/30/45/60% to 16/32/48/64%

Earthshaker
* Echo Slam radius increased from 575 to 600

Enigma
* Black Hole damage type from Magical to Pure and pierces Spell Immunity
* Black Hole damage reduced from 55/110/165 to 50/100/150

Earth spirit
* Magnetize cooldown increased from 80 to 100/90/80

Gyrocopter
* Gyrocopter’s Scepter Side Gunner attack interval improved from 1.4 to 1.2

Invoker
* Forge Spirit damage decreased from 29/38/47/56/65/74/83 to 22/32/42/52/62/72/82

Jakiro
* Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5

Keeper of the Light
* Chakra Magic cooldown reduced from 19/18/17/16 to 17/16/15/14
* Intelligence increased from 22 to 25

Kunkka
* Torrent slow duration increased from 1/2/3/4 to 1.75/2.5/3.25/4
* Tidebringer bonus damage increased from 25/40/55/70 to 25/45/65/85

Legion
* Overwhelming Odds damage per hero increased from 20/35/50/65 to 20/40/60/80
* Moment of Courage cooldown reduced from 2.6/2/1.4/0.8 to 2.3/1.8/1.3/0.8

Lich
* Scepter now improves Chain Frost slow from 30 to 50%
* Ice Armor attack speed slow from 20 to 30 (matches movement slow)

Lifestealer
* Base attack time increased from 1.7 to 1.85

Lina
* Dragon Slave cooldown reduced from 8.5 to 8

Luna
* Lucent Beam stun duration increased from 0.6 to 0.8
* Movement speed increased from 330 to 335

Magnus
* Empower cleave radius increased from 200 to 225
* Strength gain increased from 2.75 to 2.9

Medusa
* Intelligence gain increased from 1.85 to 2.1

Meepo
* Geostrike damage per second increased from 8/16/24/32 to 10/20/30/40

Morphling
* Hybrid cooldown reduced from 70 to 60
* Agility gain increased from 3.4 to 3.7

Naga Siren
* Strength gain increased from 2.3 to 2.5

Necrophos
* Heartstopper Aura range reduced from 1200 to 900
* Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%

Nyx Assassin
* Movement speed increased from 300 to 305

Ogre Magi
* Ignite manacost reduced from 95/105/115/125 to 90
* Multicast interval increased from 0.4 to 0.5

Omniknight
* Strength increased from 20 + 2.65 to 22 + 2.8

Outworld Devourer
* Essence Aura mana bonus increased from 75/150/225/300 to 125/200/275/350
* Arcane Orb Intelligence steal duration increased from 50 to 60

Oracle
* Purifying Flames cast range increased from 750 to 800

Phantom Assassin
* Phantom Strike can now target Spell Immune heroes

Phoenix
* Sunray base damage reduced from 15/20/25/30 to 10/15/20/25

Pudge
* Rot slow increased from 27% to 30%
* Dismember cooldown reduced from 30 to 30/25/20

Pugna
* Intelligence growth increased from 4 to 4.5
* Nether Blast cooldown reduced from 5.5 to 5

Razor
* Eye of the Storm damage per strike increased from 37/50/63 to 40/55/70

Riki
* Smoke Screen manacost increased from 75/80/85/90 to 90

Sand King
* Epicenter cooldown reduced from 140/120/100 to 120/110/100
* Strength increased from 21 to 22

Shadow Demon
* Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14

Shadow Fiend
* Movement speed increased from 305 to 310
* Necromastery Max Souls increased from 15/22/29/36 to 18/24/30/36

Shadow Shaman
* Mass Serpent Wards splash radius increased from 75% to 100%
* Mass Serpent Wards attack damage increased from 40-45/55-60/70-75 to 40-45/60-65/80-85

Silencer
* Agility increased from 16 to 22

Skywrath mage
* Concussive Shot impact AoE increased from 200 to 250

Slark
* Pounce damage reduced from 50/100/150/200 to 40/80/120/160

Sniper
* Shrapnel damage increased from 15/30/45/60 to 15/35/55/75

Spiritbreaker
* Greater Bash increased damage from 22/28/34/40% to 22/30/38/46%

Storm Spirit
* Overload damage increased from 30/50/70/90 to 40/60/80/100
* Overload AoE increased from 275 to 300

Templar Assassin
* Psi Blades Spill Width increased from 68 to 75
* Psionic Trap max movement slow increased from 50% to 60%

Terrorblade
* Conjure Image manacost reduced from 80 to 70
* Conjure Image duration increased from 32 to 34

Slardar
* Movement speed reduced from 295 to 290

Tiny
* Toss cooldown reduced from 9 to 8

Treant
* Base damage increased by 6

Troll Warlord
* Berserker’s Rage no longer provides 100 Health Bonus
* Strength increased from 17 to 20
* Berserker’s Rage armor bonus increased from 3 to 6
* Berserker’s Rage base attack time improved from 1.55 to 1.5
* Ranged Whirling Axes travel distance increased from 945 to 1000

Undying
* Intelligence gain increased from 2.5 to 2.8
* Decay cast range increased from 625 to 650
* Decay duration increased from 40 to 45

Ursa
* Fury Swipes debuff duration increased from 15 to 20
* Base HP Regen increased from 0.25 to 0.75

Venomancer
* Intelligence increased from 15 + 1.75 to 17 + 1.8
* Plague Wards damage increased from 10/19/29/38 to 13/22/31/40

Viper
* Viper Strike Scepter cooldown reduced from 12 to 10
* Strength gain increased from 1.9 to 2.1

Visage
* Gravekeeper’s Cloak armor bonus per layer increased from 1/2/3/5 to 1.5/3/4.5/6
* Gravekeeper’s Cloak magic resistance bonus per layer increased from 3/6/12/16% to 5/10/15/20%

Winter Wyvern
* Winter’s Curse cooldown reduced from 90 to 80

Warlock
* Golem HP increased from 900/1200/1500 to 900/1350/1800
* Fatal Bonds no longer gets reduced by Damage Block

Weaver
* Base damage increased by 2

Windranger
* Windrun cooldown reduced from 15 to 14

Wisp
* Tether movement speed bonus reduced from 14/15/16/17 to 13/14/15/16%

Wraith King
* Wraithfire Blast damage over time increased from 15/30/40/50 to 20/35/50/65

Zeus
* Arc Lightning cooldown reduced from 1.75 to 1.6

ITEMS

Armlet
* Recipe cost increased from 500 to 550

Bloodthorn
* Critical Strike multiplier increased from 1.35 to 1.45

Butterfly
* Agility increased from 30 to 35

Crimson Guard
* Cooldown reduced from 50 to 46

Dragon Lance
* Strength and Agility reduced from 15 to 14
* Attack Range bonus increased from 130 to 140

Hurricane Pike
* Attack Range bonus increased from 130 to 140
* Active now grants 100 Attack Speed for the 4 attacks it provides on the target

Rod of Atos
* Cooldown reduced from 12 to 10

Smoke of Deceit
* Now has a 1 second cooldown on use (to prevent accidental usage)